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Lego Star Wars




Time seems to let memories seep away; which is why I went out and bought Lego Star Wars: The Complete Saga. Now the PS3 does a lovely job of the graphics, the cut scenes are a delight - being funny and star-wars-ey at the same time - and the game play is smooth. So why a paltry 3 stars? Because of the bicker factor. To be precise, because of the bicker factor and my parenting co-play philosophy. It must be my memory, ‘cos it was just this problem with the first one in the series we had a few years back.
All multiplayer games have a bicker factor; that element of them in which you or your own turn across the room and say “come with me… now… hurry… quick… nargh… too late”. In mutiplayer gems like Marvel Heroes, or the Fantastic Four this is overcome by a game play in which every one bundles in to whatever is going on on screen. But in Lego Star Wars there’s a little too much co-op “we have to do this together… on the count of 3… 3!” which does frustrate the younger ones. Lucky they’ve parents who don’t mind being handed a controller, but that kinda’ takes away the sense of achievement for them.
On the other side the game promises online co-op, which - if we can get it up and running with the cousins - puts a certain amount of distance between partners, forcing cooperation rather than complaints. We’ll see.
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